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    Bend Studio Worked Hard to Launch Days Gone on Release Day says Director

    By Christian PepitoDecember 12, 20221 Min Read
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    The current Days Gone director has defended the Bend Studio team in releasing the game on day one.

    Former Days Gone Director John Garvin recently made a controversial statement in regard to the game’s bad review scores in the beginning. He says it was due to woke reviewers and reviewers who did not bother actually to play the game. He also blamed the developers for tech issues like bugs, streaming, and frame rate. It is all thanks to those, the scores were low and reception was not that good.

    Days Gone Director Jeff Ross was quick to share his own opinion in regard to the controversial statement. He said that the studio only has a small team but has incredibly talented engineers who have “punched way above their weight class” to complete the game.

    “One engineer single-handedly coded all sound, music, weapon, melee combat, and localisation systems,” Ross continued. “Another engineer was SINGULARLY responsible for all animation systems, physics, the motorcycle, AND the horde – which is just insane.”

    Days Gone is now available on PC and PS4.

    One engineer single handedly coded all sound, music, weapon, melee combat, and localization systems.
    Another engineer was SINGULARLY responsible for all animation systems, physics, the motorcycle, AND the horde–which is just insane.
    And there were many more just as talented.

    — Jeff Ross (@JakeRocket) December 9, 2022
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    Christian Pepito

    Meet our dedicated gaming news writer, a true aficionado of hardcore JRPGs, PS1 Classics, and the thrill of stealth-action games. He enjoys playing the games he collects, friendly or competitive tabletop card games, and is constantly on the quest for the ultimate ramen experience.

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